pyro5050
Outlaws
Resident Historian
Building a ship north of Dingewater
Posts: 446
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Post by pyro5050 on Feb 26, 2015 6:24:40 GMT -8
FFOL here! Gid's a girl! Just recovering from this revelation. did anyone else know that most persons nicknamed Gid are actually girls, Gid is short for "Girl Kid" as many boys are called Kid, boy, Son. there are less three letter nicknames for young women so they tend to stick to Kid, Gid, and babe/baby, hun when they get older. i always just assumed that Gid was a girl, but that doesnt impact much.... my wifes a girl... *GASP* edit: Back on topic! focusing on the possibility for enhancing the forum, i personally like the scribe idea, i do not like the idea of voting in and out king council members (they should be stable "monarchy") but i support voting in faction "liaisons" and i put that in quotes because i would see it as 2-5 members of a faction that can bring concerns of the others to king councils. i feel like the buffer between us players and the KC is minimal, and there should be some, so we dont harass them. the KC has bigger things to worry about than answering basic questions. the current ones are supposed to be this role i gather, but we dont really enforce it, or try to ensure that certain protocols are followed. also i have noticed that we have one person controlling each area (brawl master , ect) i think we should have minimum two, if not three people for each area where main posts need modifying. this way if one has a RL issue come up, hits a builders block or needs a break, or even retires, we are not stuck in a rough spot. i like the idea of GC's and LC's impacting the world, the story however i do not agree with them impacting it. not right now. that is not how we started, and putting that in right now is not a cool thing. this started as a story with builds, and should finish the current age with that. next age if we want a "choose your own adventure" via voting on GC builds and such, then so be it. but not right now. if we do want more of an impact on the story, i do suggest that we take it in a fairly open method. for example, GC #1 is to show the impact of the new (or returning) leaders, the queen is gone, Mally is gone, the lands are ravaged, and yes we did a GC of rebuilding, But if the GC is VERY open like just showing the impact of the FACTIONS leaders on the LOCAL land, each faction then has members looking at the leaders characteristics as they see them, and then building what the builders in game character is doing to help with the LEADERS goal. i think we also MAKE it a requirement with all GC's that there be a summery of the impacts with the story written. we then vote and then the scribe would use the winners of each factions GC to cause changes to the story, and then the winner of the GC from the factions is where the story is mainly focused/modified. EG: GC #1 - Show the impact of your Leaders choices on your land. - Phyrosis knows that the leader hates the Loressi, he knows that they are planning to raid the coast of their land to take slaves to speed up the building of new fortresses along the coast. the rest of the world does not know this as it was discussed in the private faction forum. to show this in his build Phyrosis is shown on his newly acquired boat (naval guild) with a small army of outlaw forces, loaned to him by the new leader, about to land on the coast, a village in terror! this is his Unrestricted build. Pyro5050 writes the impact of the build along with his story "Impact - Outlaw forces raided a small village, if deemed a successful raid, slave numbers in the outlaw lands increase and the outlaw economy improves. if deemed unsuccessful, outlaw forces are depleated and Phyrosis needs to rebuild a broken, battered, and burnt husk of a ship, or aquire a new one" Every GC entry in my opinion should impact a persons personal character and their faction. if a person does not want to determine their own impact on the story and themself that is ok, that is why the factions should have 2-5 leaders in each one. i can expand how i would personally do this as well, but this is how i would do it if the story could be impacted. then, the scribe and KC decides EXACTLY how this works in. if it would break the story (outlaws voted to the top an assassination of a rival faction leader) they can award the points for GC entry, acknolwedge the build but VETO the impacts on the story due to game breaking. yeah... i have a few more ideas.
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Post by gid617 on Feb 26, 2015 10:33:24 GMT -8
did anyone else know that most persons nicknamed Gid are actually girls, Gid is short for "Girl Kid" as many boys are called Kid, boy, Son. there are less three letter nicknames for young women so they tend to stick to Kid, Gid, and babe/baby, hun when they get older. i always just assumed that Gid was a girl, but that doesnt impact much.... my wifes a girl... *GASP* ... Well I learned something new today, haha, I never knew Gid usually referred to a girl. I got it from my initials, but changed em up a bit.
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sirmarius
Serf
Marius Shieldkeeper is returning!
Posts: 22
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Post by sirmarius on Feb 26, 2015 18:07:20 GMT -8
Hi everyone! It's been awhile since you've seen me, (if anyone remembers me, that is. ) I hope to get re-involved in the world of Roawia again. As I see it, there is not much to say that hasn't been said. I enjoy the running system as it is, but that being said, I haven't really been around enough lately to truly scope out the system as much as I want. Nice to be back. For Great Lenfald! (Oh, and I did take the survey.)
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Hermes
Outlaws
Navigating towards the shores of Roawia!
Posts: 2
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Post by Hermes on Feb 26, 2015 18:08:59 GMT -8
Survey taken! I tried my best to sincerely answer, but I'm yet to become an active member of the RPG. I guess giving the reasons for that inactivity will help to understand a new member's viewpoint on LOR.
I'm registered with LCC/LOR for 2 years or so, but never actually started contributing MOCs. Why? I strongly felt that in some way Roawia was already "full", in the meaning of not giving me the same opportunities, character building-wise, as it gave to earlier members. I found it hard to claim "land" and just create something new, since the map already named all the relevant locations, and since existing members already shaped these with their stories and creations. For example Mark of Falworth's builds, that mainly made me want to join: In no way are my buildings skills on his level, so why would I reinterprete a city he already portrayed? I'd rather build a new city, or a new location, but giving it some important function within my faction would not go with the canon (of the map, for example). Moreover, a never heard-of warlord popping up out of nowhere easily collides with previous or current stories of others, or the canon within the chosen faction respectively.
That's why I ticked exploration. I strongly suggest adding new landmasses to the map, serving as start areas exclusively for yet to come members, so they (read we, including myself) can freely shape and create and thus connect to a nation or maybe a new faction, just as earlier members could. This technique is not new. Blizzard did just that with the expansions of WoW; new races and areas as incentive for newbies that don't want to get lost in loads of level 70+whatever warriors and instead start in a reset environment (in the case of WoW). I think this may just be what LOR needs to successfully recruit and keep new members; the entire Lands of Mythron thingy (or how it is called) may root from this very problem here; that new members feel rather limited to existing (story) strings than they feel free to evolve.
If one wants me to go into detail on how this could be done, I'm willing to do so.
Concerning the other subjects up for discussion I am totally with previous posts. The actions of my very own character should influence the action of my faction, should consequently influence the development of the GS.
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Post by glorfindel on Feb 28, 2015 12:32:40 GMT -8
Survey taken. I'm not usually keen on or good at giving suggestions/opinions, but maybe Roawia can have a scientific breakthrough, adding more to agriculture, mining, war *cough cannons *cough. Also I think there should be a new continent to explore and maybe a few colonial wars. My character has nothing to do except sleep, eat, think and sing back in Garheim. Another thing is that it would be nice let our characters influence the main storyline in a way. P.s. When would it be possible to switch factions?(I'm not hinting on anything.)
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Gavin of Lockwood
Outlaws
"Crazy? I was crazy once. They put me in a blue room."
Posts: 152
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Post by Gavin of Lockwood on Feb 28, 2015 21:43:58 GMT -8
Taken the survey. Good survey, had a lot of thoughts and available input from those who take it.
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andhe
Squire
More building, less talking.
Posts: 948
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Post by andhe on Mar 2, 2015 12:03:12 GMT -8
Survey taken. I'm not usually keen on or good at giving suggestions/opinions, but maybe Roawia can have a scientific breakthrough, adding more to agriculture, mining, war *cough cannons *cough. Also I think there should be a new continent to explore and maybe a few colonial wars. My character has nothing to do except sleep, eat, think and sing back in Garheim. Another thing is that it would be nice let our characters influence the main storyline in a way. P.s. When would it be possible to switch factions?(I'm not hinting on anything.) If you want to change factions you can kill your character off... A few people have done it. As for your character having 'nothing to do', isn't that the point of creating your own storyline? There are plenty of local challenges and guild challenges to give you inspiration in between the global story updates!
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AK_Brickster
Innkeeper
Scouting the Lenfel Border
Posts: 3,272
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Post by AK_Brickster on Mar 2, 2015 13:38:01 GMT -8
If you want to change factions you can kill your character off... A few people have done it. I should point out that killing your character does not necessarily mean you get an opportunity to switch factions. We only allow people to switch on a case-by-case basis; approval by the KC is required. Heck, we might even allow someone to keep their character alive and switch, if there is justification for allowing it.
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Post by captainwarner on Mar 5, 2015 10:46:09 GMT -8
Survey completed!
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josdu
Outlaws
Marooned on the Island of Lost Souls
Posts: 1,176
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Post by josdu on Mar 5, 2015 14:32:10 GMT -8
If you want to change factions you can kill your character off... A few people have done it. I should point out that killing your character does not necessarily mean you get an opportunity to switch factions. We only allow people to switch on a case-by-case basis; approval by the KC is required. Heck, we might even allow someone to keep their character alive and switch, if there is justification for allowing it. Hmm, it would be nice for some outlaw to be reconciled with the government and become a citizen of their old faction, or better yet, vica versa .
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Post by Carrick of Garheim on Mar 6, 2015 19:00:29 GMT -8
I took the survey and read all the comments and suggestions and two of them stood out as interesting. The idea of taking territory and each faction having influence. Now together each of these ideas are interesting and would add depth to the game. But if they where use in unison it allows for interesting situations. Let say I volunteer to have An-Athair be besieged and possibly taken. Now whatever faction took it would gain influence on a global level. It each faction starts with 250 influence, by taking territory they would gain influence proportional to the territory taken. If a major city is taken then more points could be awarded, in a small fort is taken less points are awarded. But to keep it fair so sabotage isn't possible (especially those sneaky Outlaws) then the faction of the the person that is putting up territory would vote if they agree with the risks. Also another balancing option is to allow 3 minor settlements and 1 major one to be risked. The total points would be maybe 25 and those would be added to winners and subtracted from the losers in addition to the influence gained from a war based GC. any thought?
Other that that suggestion i think all other suggestions were interesting. Although i prefer the bard and minstrels over a single writer, and each minstrel represent a faction thus limiting bias.
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Post by skaforhire on Mar 8, 2015 16:34:17 GMT -8
I took the Survey, and even though I don't participate much, I do like seeing all the MOCs in this group.
On another note, you should link up with us on GOH for a cross realm event later this year, we share a lot of builders and it would be a good way to promote both projects and have a lot of fun hashing out a friendly rivalry.
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AK_Brickster
Innkeeper
Scouting the Lenfel Border
Posts: 3,272
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Post by AK_Brickster on Mar 9, 2015 9:07:25 GMT -8
Thanks to everyone for your feedback. We are feverishly discussing all of these suggestions on the KC board and will hopefully be able to integrate many of your ideas into Roawia's future. On another note, you should link up with us on GOH for a cross realm event later this year, we share a lot of builders and it would be a good way to promote both projects and have a lot of fun hashing out a friendly rivalry. We've discussed something like this in the past, and I agree that it would be a lot of fun. Who is the main contact over there that I would coordinate something like that with? EDIT: I did promise a prize drawing for those who took the survey. I think the survey will stay open indefinitely (at least I haven't been informed of a closing date), but we need to have the drawing, so I will make the deadline for completing the survey to be this Friday, 3/13, and I'll choose a winner sometime next weekend. I will have to dig through my goodies to see what I have to offer as far as a prize goes
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Post by skaforhire on Mar 10, 2015 15:01:47 GMT -8
On another note, you should link up with us on GOH for a cross realm event later this year, we share a lot of builders and it would be a good way to promote both projects and have a lot of fun hashing out a friendly rivalry. We've discussed something like this in the past, and I agree that it would be a lot of fun. Who is the main contact over there that I would coordinate something like that with? Unless there are other Guild Leaders from GOH lurking here, I suppose I would be the best contact between teams running a crossover. I am the one with the least official ties to EB management though, but the others are interested in a crossover too. We have talked about it on a few occasions, and thought it would be a really fun thing to do and we brainstormed a few ways it would make sense to both projects. I don't want to post ideas we have had publicly, as we probably want to surprise both our member-bases when/if both teams come up with something that works, but we were talking about something late in the year in between our Book II and Book III stories / challenges.
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Post by Daken the Bladesmith on Mar 14, 2015 10:34:53 GMT -8
My participation is very limited due to training, hence why I haven't been active for a long time. With that being said, I don't know how much my opinion will mean but I decided I would take the survey anyway.
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