str0ngbad
Garheim
Building for the next GC. Aren't you?
Posts: 274
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Post by str0ngbad on Mar 2, 2015 19:49:21 GMT -8
I could have an ELF?! I assume builds with either character would contribute to the same personal score? I would like having two characters to switch between when a challenge pops up or I am just feeling uninspired with my primary one. I can also see it being used to tell a better story by some people here.
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Post by Masterminifig on Mar 3, 2015 6:47:03 GMT -8
I think it should just stick to one. Having two or more could lead to much more confusing story lines and (as you said) not very developed characters. It wouldn't really be putting more characters into Roawia as cutting each character in half. Just my thoughts, and since I haven't been here for awhile not sure how much they count.
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Post by Lord Mercat on Mar 3, 2015 13:57:15 GMT -8
I would like to note that we can already create NPCs (unless I read something wrong somewhere), so being able to create more characters really isn't a stretch. I agree with everyone who has stated that being forced to have your character in all of your builds is counterproductive. It forces you to either play the game, or tell a story, which is completely against the entire idea of LoR, it should be both. As for this poll, I don't think the issue is wanting to create more characters, I think you should still have to have just one "main character", but that you should not have to have that main character in every build. You should be free to include, or not include your main character at will. What if I wanted to tell a setting-based story, versus a character based story, for example, focusing on a city itself as the real "main persona" in the tale? As for the issue of "too much chaos" that everyone keeps bringing up, I would like to say that this is supposed to be a wide-reaching, collective story of many happening within the Lands of Roawia. I don't really see chaos as being an issue. What we need to do is to increase builders. Freeing up people to be able to build what they want by not restricting them to having to have an MC in every build, encourages people to build. Sure, there will be some people who might seem a bit "chaotic" by jumping around to different locales and such, but guess what? They will still be populating Roawia with builds and increasing awareness. Also, being able to have builds without your MC, doesn't mean that people won't focus on their MC. There will still be people who only have one character that appears in all their builds that they follow. That won't change. You're just opening the doors for people who want less restrictions to join in. More characters= More Freedom= More MoCs= More LoR participants.
EDIT- Also, just instantly assuming that character development will be poorer if we allow more characters is a bit presumptuous. How good character development is, or isn't is entirely dependent on the writing ability of the character's author. By saying that character development will drop with multiple characters, you are being unfair to the ability of our players. Have you read any of their stories? They don't all only have one character. Many of them have multiple characters who are detailed alongside their MC. It doesn't matter if you have 1 character, or 10, development will be good or poor depending on the writer. Look, for example, at a Song of Ice and Fire. It is chalk full of brilliant character development and there are dozens upon dozens of characters. Guess what? It's all written by one person! Now, I am not saying that all of our players are George R.R. Martin, but there is no reason why they can't do a good job with multiple characters. Why not at the very least give them the chance?
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josdu
Outlaws
Marooned on the Island of Lost Souls
Posts: 1,176
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Post by josdu on Mar 3, 2015 14:55:41 GMT -8
I would like to note that we can already create NPCs (unless I read something wrong somewhere), so being able to create more characters really isn't a stretch. I agree with everyone who has stated that being forced to have your character in all of your builds is counterproductive. It forces you to either play the game, or tell a story, which is completely against the entire idea of LoR, it should be both. As for this poll, I don't think the issue is wanting to create more characters, I think you should still have to have just one "main character", but that you should not have to have that main character in every build. You should be free to include, or not include your main character at will. What if I wanted to tell a setting-based story, versus a character based story, for example, focusing on a city itself as the real "main persona" in the tale? As for the issue of "too much chaos" that everyone keeps bringing up, I would like to say that this is supposed to be a wide-reaching, collective story of many happening within the Lands of Roawia. I don't really see chaos as being an issue. What we need to do is to increase builders. Freeing up people to be able to build what they want by not restricting them to having to have an MC in every build, encourages people to build. Sure, there will be some people who might seem a bit "chaotic" by jumping around to different locales and such, but guess what? They will still be populating Roawia with builds and increasing awareness. Also, being able to have builds without your MC, doesn't mean that people won't focus on their MC. There will still be people who only have one character that appears in all their builds that they follow. That won't change. You're just opening the doors for people who want less restrictions to join in. More characters= More Freedom= More MoCs= More LoR participants. EDIT- Also, just instantly assuming that character development will be poorer if we allow more characters is a bit presumptuous. How good character development is, or isn't is entirely dependent on the writing ability of the character's author. By saying that character development will drop with multiple characters, you are being unfair to the ability of our players. Have you read any of their stories? They don't all only have one character. Many of them have multiple characters who are detailed alongside their MC. It doesn't matter if you have 1 character, or 10, development will be good or poor depending on the writer. Look, for example, at a Song of Ice and Fire. It is chalk full of brilliant character development and there are dozens upon dozens of characters. Guess what? It's all written by one person! Now, I am not saying that all of our players are George R.R. Martin, but there is no reason why they can't do a good job with multiple characters. Why not at the very least give them the chance? That's wut I'm talkin about ! You hit the nail on the head (I did do it first though )!
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Post by Mark of Falworth on Mar 3, 2015 16:04:54 GMT -8
I've created, (And then destroyed) Many characters other than my own. Some in other factions. I think that points wise there should only be one. If you want more characters, make more characters. To have more than one Main character is silly IMO.
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Lego3364
Lenfald
Gotta love Cracklink
Posts: 574
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Post by Lego3364 on Mar 3, 2015 16:22:06 GMT -8
I've created, (And then destroyed) Many characters other than my own. Some in other factions. I think that points wise there should only be one. If you want more characters, make more characters. To have more than one Main character is silly IMO. I think the goal is to have one main character (sharing the same points). I think the poll is for deciding if we don't have to include, in your case Mark, in every build. So when a GC or LC comes up you don't have to have Mark make a crazy appearance 250 miles away from where he currently is.
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Post by Bricknave on Mar 4, 2015 4:34:11 GMT -8
I voted for two. If a player wants to kill off their "main", they could establish a second character to carry the torch beforehand.
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andhe
Squire
More building, less talking.
Posts: 948
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Post by andhe on Mar 4, 2015 4:59:12 GMT -8
I've created, (And then destroyed) Many characters other than my own. Some in other factions. I think that points wise there should only be one. If you want more characters, make more characters. To have more than one Main character is silly IMO. I'm in agreement with Mark here. Personally I feel having more than one Main character would only confuse plotlines and reduce character development etc. People aren't currently restricted from creating NPCs if they wish. I would vote for loosening up the rules on having to include your character in a GC though. But prefer the rule of "including your character where possible". EDIT: Or to quote Highlander "There can be only one".
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lilcurt
Outlaws
Back Home, Somewhere along the Lenfeld, Garheim Border Preparing for winter :)
Posts: 1,041
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Post by lilcurt on Mar 4, 2015 13:44:05 GMT -8
I honestly feel that some people want 2 charecters for a coupke reasons. 1) It will allow people to have more interaction with storylines. 2) many want a charecter in a couple different factions, for instance one is an outlaw where as one is a Garheim. The reason for this is to increase activity in all factions. 3) sometimes we hit a road block in writeing a main charecter. But we have an awesome idea for a secondary story line. However it dosent fit with the current main charecter. So by having a couple different played charecter, it is in an atempt to keep from getting stale on ideas, and alows you to have a couple different personas to portray. Could it seem chaotic mabye, however the possiabiltys of growing and haveing activity could be endless.
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jman44
Guild Masters
Posts: 82
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Post by jman44 on Mar 4, 2015 14:57:19 GMT -8
I voted for two. I think that it would be best as AK said, that all stories have at least more than one perspective for good story telling. It would help players explore more than one storyline and not try and have their main character fit various story archetypes, whereas a secondary character could help pursue new storylines and archetypes without complicating their other character. And It would so greatly help in challenges or guild builds where you can actually participate in them because you can keep one story going wherever it is and yet have the other character "fill in" for the other. I also think Lord Mercat hit the nail on the head once again, mainly about not being so restrictive. Not having it be so strict on having your main character in every build would be nice not only for current builders but incoming ones will like the fact they have some wiggle room to explore having different characters. I think I would have liked that coming in because if I kinda messed up the story of one character I had a fall back or in the same case of becoming bored with your current character (as Im sure many of us have) it would be nice to take a break on one and focus on another. Which would keep the build counts up because that way players aren't not building once they hit a roadblock with one character. They can have fun doing builds for another and that will keep participation in LoR up as well. Personally, I definitely would like the opportunity to have two going at the same time. I know we have been able to have a lot of characters going along with our main character but I think the ability to focus on one without the restriction of having our main character in there would greatly help in storytelling. I think the major reason I havent been active was because of the restriction- I accidentally developed a pretty big side story which I wanted to explore but that was focused on my secondary character and the restriction of it being about your main character kind of killed my ability to branch out to that storyline and I just didnt know what to do with my main character so I have still been trying to make up a story to return with. Also it would be good to have our second main character so that way we can even have their branched-off story affect our main characters and can be a way to set up a new plot/direction for our main character. AND there's no reason to not have a second main character. Its not like you HAVE to have it so for the people saying we should only keep one- you can just have your main character ya know- dont need to ruin the fun for the rest of us For this however, I think the characters should be connected to one another rather than having two characters whose stories never intersect that way it's not two completely opposite stories. It can be one big and well written story. Or if we could just have a secondary/sub character that we can focus on but then have to go back to our main character periodically that would work too. I feel what we, the people who want two characters, want is just to have another character we can have as the "main character" for some builds so our stories can flow better.
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str0ngbad
Garheim
Building for the next GC. Aren't you?
Posts: 274
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Post by str0ngbad on Mar 4, 2015 15:02:28 GMT -8
I suppose I should clarify that I like the idea of being able to develop more than one character but I don't expect to have two primary characters. I think the implications of a second character would be problematic within the guilds. It would just be nice to be able to develop some people and places that I imagine in Roawia without having to force my character into each situation. I would break it down like this:
Guild builds - Require singular primary character LCs - custom requirements set for each one Free builds - Zero restrictions on characters or locations GCs - Either like LCs or within one degree of separation from the primary character
This would open up the ability for an outlaw to tell a story about a Loreesi in Garheim with a freebuild if they wanted to (just put their little banner in the corner) while still maintaining some of the cohesiveness that the one character restriction provides. It honestly sounds like the majority of people aren't looking for a radical change to the current system but are voting for a second character just to loosen up the restrictions a little.
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Post by Erathor Pridenar on Mar 4, 2015 21:56:11 GMT -8
str0ngbad Just to say, there are no restrictions to developing sub-characters as part of your main character's story, the question here is about having two main characters.
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str0ngbad
Garheim
Building for the next GC. Aren't you?
Posts: 274
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Post by str0ngbad on Mar 5, 2015 0:06:46 GMT -8
Erathor Pridenar My apologies. I might be mistaken as to whether these thoughts belong here or I could just not be communicating clearly. What I was trying to suggest was removing the restriction that requires freebuilds to relate to your character and consider relaxing them for GCs instead of adding a second character. It would allow for even more freedom than a second character in everything but the guilds. In short, I think that lessening restrictions would be an easier and better fix than allowing a second 'main' character but allowing a second character would be better than no change at all.
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josdu
Outlaws
Marooned on the Island of Lost Souls
Posts: 1,176
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Post by josdu on Mar 5, 2015 5:50:10 GMT -8
I agree with what some of you are saying, what we want is not two main characters (the main character is the main character, how could you have two ?), but having less restrictions, if having two "main" characters is going to give us that, I'm all for it ! Also, I think AK said they should be from the same faction, right?
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andhe
Squire
More building, less talking.
Posts: 948
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Post by andhe on Mar 5, 2015 5:56:02 GMT -8
I suppose I should clarify that I like the idea of being able to develop more than one character but I don't expect to have two primary characters. I think the implications of a second character would be problematic within the guilds. It would just be nice to be able to develop some people and places that I imagine in Roawia without having to force my character into each situation. I would break it down like this: Guild builds - Require singular primary character LCs - custom requirements set for each one Free builds - Zero restrictions on characters or locations GCs - Either like LCs or within one degree of separation from the primary character This would open up the ability for an outlaw to tell a story about a Loreesi in Garheim with a freebuild if they wanted to (just put their little banner in the corner) while still maintaining some of the cohesiveness that the one character restriction provides. It honestly sounds like the majority of people aren't looking for a radical change to the current system but are voting for a second character just to loosen up the restrictions a little. I like these suggestions. They perhaps require a bit more thought from those setting the challenges, but in theory it allows people to have infinite secondary/NPC characters... but only one MAIN character. I'm sure we'd all like to see what Yursuff gets up to know and then...
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