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Post by Talcfin on Jun 20, 2015 13:41:48 GMT -8
Name: Talcfin of the Kelorin Race: Human Gender: Male Faction: Mighty Lenfald! Profile: Talcfin is a young Lenfel man who is highly trained in the arts and practices of the Kelorin Rangers. This particular order was designed by the Lanfel nobles in south west Lenfald specifically to combat the ever expanding threat of the Areani Knights in Loreos. The Kelorin train themselves to try and be the best at what they do- and what they do is take care of all of their employer’s shady dealings. Espionage, reconnaissance, foreign operations, meetings with less than savory characters, assassinations, and all similar business is their field of duty. However, they also embrace whole heartedly the work of the Lenfel rangers. Talcfin is a captain of the Kelorin Rangers. His experience and talent as a ranger has allowed him to climb through the stiffly competitive ranks in the order, ending up as a high ranking captain of the Kelorin. He operates mostly in the Durrough area north to the Dragonscale mountains, but he travels often and occasionally his feet take him as far as Cidade Grande in Loreos or the Hotspings in Garheim; his life is unpredictable and he never knows what his superiors have in store for him. He is a master archer, but he prefers to use a sword, which he is equally talented with. He is also a master of hand to hand fighting, and can be quite deadly with only his bare hands. In addition to these strengths, his camouflage and stealth has reached great renown, even among the Kelorin. The Areani shall fear the Kelorin, and the Free Nation of Lenfald will rise! To glory! Where shall I put my introductory challenge?
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Post by Sir Caelan Munro on Jun 21, 2015 6:37:52 GMT -8
Name: Talcfin of the Kelorin Where shall I put my introductory challenge? Welcome Talcfin, and the above counts for your CIC; that's all it is, really, to get you started. If you are building something else it can count as your 1st June freebuild once you post it in the Lenfald Official Faction Thread. BrickMadness will be sending you a private message soon with the password for the Lenfald Private Forum.
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Post by micof23 on Jun 24, 2015 8:12:15 GMT -8
Character Name: Marek Faction: Garheim Profile: A stranger with a horse! Skills: Marek seems to display a wide range of skills: horsemanship, survival, combat. Gender: Male Species: Human
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Post by Isundir on Jul 28, 2015 8:11:20 GMT -8
Name: Kain Bludwrath Faction: Outlaws Race: Unknown Gender: Male a young Paladin traveling the lands, only recently had he completed his long and rigorous training, hunting down all manners of evil. Kain was found severely wounded and near death by a Necromancer. The Necromancer took him to his lair in the Badlands and for days that felt like years conducted savage horrid experiments upon the lad. Eventually Kain found a chance to escape but now he finds himself stranded in the Badlands, unsure if he is still Human... most likely turned Undead although he refuses to even consider it...
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LukeTheWind
Garheim
Slaying wolves in Garheim
Posts: 77
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Post by LukeTheWind on Aug 14, 2015 18:07:42 GMT -8
Faction: Garheim Name: Ernest Agalrond Ernest Agalrond is a loyal baron of Garheim and a seasoned warrior. Though he spent most of his life slaying beasts and fighting outlaws like any other common fighter, he ended up inheriting a rather prominent Baronship from a late uncle of his. Though he still wanders the land with his band of mercenaries and warriors, he is mindful of this honour and is bound to do his best for the glory of Garheim…What do I do now?
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Post by nightstalker on Aug 24, 2015 9:14:51 GMT -8
Name: Kyle Melanes Faction: Garheim Kyle Melanes has lived as a citizen of Garheim for as long as he can remember. As he grew up, he trained to become an officer in the Garheim army. After a series of trials, he was finally promoted to the rank of officer and sent on his first major assignment. Him, along with several other high ranking Garhims were to establish an embassy in Dalmanutha. Unfortunately, what none of them truly foresaw was the massive attack, spearheaded by the Outlaws and Lenfels. While the port city was devastated, Kyle managed to survive against the onslaught of Lenfels and magic monstrosities of the Outlaws. It was not long before he was found and brought back home, where he now plans to further assist in building defenses to fight against magic.
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Post by Daken the Bladesmith on Aug 25, 2015 16:25:37 GMT -8
Faction: Garheim Character name: Ren Våghals Gender: Male Species: Human, quarter Dwarf Finally had enough time to write my intro (it's on flickr) and edit the photo. This is my new primary character. We're in a new forum and I've been out of the building circle for some time so I figured it would be nice to start fresh. Cheers!
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Post by MuddyF on Sept 10, 2015 6:21:56 GMT -8
Name: Foleas Vindar Race: Human Gender: Male Faction: Garheim Profile: As a child, Foleas's father owned a very profitable iron mine. The family lived well and Foleas and his sister received a very good education. His father had hoped that a young Foleas would one day follow in his footsteps and run the family business. Foleas had other ideas, he dreamt of living the life of a brave hero, travelling the world and writing wrongs. His Uncle Tommen recognised the potential in Foleas. Tommen had been a warrior in Garheims service and was renowned for his skill with a sword and bow, calmness in battle and leadership of men. Foleas spent his youth exploring the sparse woods, high mountains and desolate snow covered landscapes near his home. His spent weeks at a time with his uncle learning the ways of the warrior and of an expert tracker and hunter. By the age of 16, Foleas was as skilled with a sword and bow as his uncle ever had been and was ever improving. At the age of 18, Foleas and his uncle left on a business trip to various towns and cities around Roawia on behalf of the Family business. After many weeks of travelling, Foleas, his uncle and their small entourage found themselves in a strange town. Whilst commencing a business deal with a sea captain in the local tavern, tragedy struck. The local sea captain attempted to rob the group of their belongings, goods and money. Without warning, a crossbow bolt was fired and found it's mark, Foleas's Uncle was killed immediately and in the ensuing fight several of their men were also killed, Foleas barely escaped with two others and fled into the night. Devastated, but calm, Foleas and his companions regrouped at their camp, recovered their weapons and equipment, donned his uncles armour and returned to the vicinity of the Tavern. The Captain had made a big mistake robbing the group and creating an enemy of Foleas. Confident of his success, the Captain made his second, and deadliest mistake. He returned to his small ship docked in a quiet, nearby cove, Foleas stealthily followed and waited for his opportunity. He now had the Captain and his crew exactly where he wanted them. Cornered.
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Post by Schreeuwwitje on Sept 13, 2015 10:00:12 GMT -8
Name: Carnyx Race: Barbarian Gender: Male Faction: Outlaws Description: A big hairy muscular barbarian. Story:
After being exiled so many years ago Carnyx lived as a hermit in his self build house on the foot of Karain's Crown. He was a man living and thriving on his lonesome, avoiding possible confrontations residing from his past, or even confrontations with a living being at all. Carnyx did not have the ability to cast magic, nor did he believe that magic could conquer him and his fearsome possesed battle-axe named Hunin. His straight forward thinking, his insane physical strenght, his strong will-power and his ironclad code of honor are all he needed to survive the Badlands.
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Post by Kingdomviewbricks on Oct 5, 2015 8:52:56 GMT -8
Faction: Lenfald Name: Malachi Gender: Male
Character Introduction - Warrior by kingdomviewbricks, on Flickr Character Introduction - Peacetime by kingdomviewbricks, on Flickr Profile: Malachi is the eldest son of a blacksmith and armorer who lives who lives in Northern Lenfald, just outside of Stoneborough. He has been trained by his father in both unarmed combat and swordsmanship in preparation for the day when he might becoming a knight. He prefers to fight and hunt with hand-to-hand weapons, especially his sword and glaive, though he dislikes killing man or beast unless it is absolutely necessary. He is an amateur naturalist and enjoys exploring the wilderness and studying Lenfald’s beautiful flora and fauna. He is skilled in tracking, orienteering, and wilderness survival. He is sympathetic toward Garheim but dislikes the Outlaws, or at least those that have been convicted of crimes or of using magic. While he admires the culture and bravery of the Loreesi, he is wary of the motivations and machinations of their leaders in politics. Similarly the admires the courage and success of Chartres during the recent overthrow of the queen, but feels that no true Lenfel would have assisted in and consented to a brutal war on his own countrymen to gain control and therefore does not entirely trust him. For these reasons, though he does not oppose the rule of a King as such, he agrees that the declaration of Lenfel independence was a necessary step. He is fearful however the separation may lead to estrangement between the factions and then war, and hopes that Chartres has matured enough not to launch another attack to gain control over Lenfald.
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Merc
Garheim
Posts: 143
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Post by Merc on Oct 26, 2015 13:56:26 GMT -8
Faction: Garheim Name: Heimdalr Race: Human LoR Bio: Heimdalr by Mike Mercado, on Flickr Biography: The son of an old ranger, Heimdalr is a young man of barely 20. His father, Magnus, is a native of Garheim and his mother is a daughter of a Loreesi merchant. Magnus taught Heimdalr all of the ways of being a ranger along with his two brothers. He has two brothers an older one, Sverre, whom he looks up to and his little brother, Arne. After retiring from the rangers, Heimdalr’s father settled on a small piece of land to start a new life as a civilian. Heimdalr and his younger brother, Carl, joined their father to build up this piece of land but Heimdalr’s older brother Sverre continues on as a ranger within the army. While he has comes from a strong traditional family that values closeness, he has a traveling spirit and would like to explore the world. Heimdalr wants to marry to his beloved Freydis who is the daughter of a former knight turned merchant. He feels like he has not accomplished a task worthy for her hand. To accomplish his task he has decided to help his family build up the new piece of land and use his portion of the profits to create a name for himself and win Freydis’ hand in marriage.
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Post by Gunnarr Leidolf on Nov 2, 2015 16:34:23 GMT -8
Name: Gunnarr Leidolf Race: Fenrir/lupine Gender: Male Faction: Garheim Profile: Gunnarr has always lived a hard life. The life of a mercenary is rarely easy. Gunnarrs line have called the mountains South East of the Shardmines home for time immemorial. Gunnarr was until of late private security for a small clan of dwarves mining in the mountains to the north. recently his wife has been taken ill and is having more and more trouble containing her lupine secret. Now it is up to Gunnarr to find the 'Old Wizard' to help restore his happy family. 2015-11-02 17.25.05 by Anthony Ochoa, on Flickr
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Post by thecornerbuilder on Dec 18, 2015 14:49:49 GMT -8
Faction: Lenfald Race: Human Gender: Female Character Name: Caelyan Nagatomi Caelyan comes from a long line of game keepers in the Wandering Woods. From an early age she helped her parents with the animals, spending lots of time in the Woods. During the long winters her mother taught her how to sew. Before long Caelyan enjoyed sewing as much as she did hunting in the Woods. When she was sixteen she designed her own hunting outfit of skirt, leggings, and tunic. The next year she designed a dress that caught the eye of a lord's young daughter. Before long Caelyan's designs were in high demand and she had to hire other seamstresses to to sew her designs. At twenty one Caelyan received an invitation to the High Lord's Manor to display her latest design. While there she was approached by the Chief of Intelligence. He offered Caelyan a job as an information gatherer within the realm. She reluctantly took the job. When Caelyan was later invited to other kingdoms, she kept her eyes open for plots against Lenfald. Now she is twenty seven, runs a very successful business designing and sewing simple and elaborate outfits for men and women.
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Fenrir Lawder
Garheim
Exploring the great lands of Garheim!
Posts: 39
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Post by Fenrir Lawder on Dec 31, 2015 6:28:05 GMT -8
Name: Fenrir lawder Gender: Male Species: Human Faction: Garheim Profile/History: At a age of 11 he joined his father on his first fishing trip. That trip didn’t end well as he was the only one to return… their ship got obliterated in a sea storm and Fenrir was knocked unconscious during the storm. The next thing he knew was him lying on a beach whit parts of the ship all around him he was shipwrecked on a island. We are now 6 years later and Fenrir has become a full blown captain of a expeditionary ship and a well respected man in his village. The story of his return is only known to himself never having told this tale to anyone a bit of mystery surrounds this captain. He has always been interested in the old tales of long forgotten legends and myths, he is a very patient man who is known for his peaceful character nonetheless he is able to do some damage when he is forced to.
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Post by dzidek1983 on Jan 20, 2016 9:32:54 GMT -8
Name: Roger "Dragon" Rackham Race: Human Gender: Male Faction: Lenfald Background: A Privateer's life is as long as his crew loyalty and lately Roger Rackham lacked it greatly. Mutiny! Screamed his faithful first mate... Mutiny!... Hornswaggled and marooned on the middle of the sea in a leaking jolly boat, without water and food, he was sentenced to death. As a Lenfald Privateer stationed in Durrough he did a fine job defending the local waters and fighting Outlaw pirates. But it was not enough for his crew. They turned out to be as violent and gold loving picaroons as those they were fighting for last months. After treading water for several days the tides have turned and Roger landed on a beach east of Durrough. Those scallywags will pay for this....
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