Post by AK_Brickster on Mar 1, 2014 23:05:06 GMT -8
Welcome to the Lands of Roawia Role-play Adventure!
Please feel free to browse the information below. Questions should be asked in the Frequently Asked Questions (FAQ) thread, which will be updated periodically as new questions come up.
Thanks for checking us out, and be sure to sign up once you've picked a faction and are ready to begin your own adventure!
INFORMATION IN THIS THREAD
- Introduction
- Map
- Factions
- Building
- Administrative Roles
- Scoring and Status Points
- Honorary Titles
- Guilds
- Character Introduction Challenge
- Signing Up
OTHER USEFUL LINKS
Join Now!
LINK TO SIGN-UP THREAD
Faction Threads
LINK TO GARHEIM FACTION THREAD
LINK TO LENFALD FACTION THREAD
LINK TO LOREOS FACTION THREAD
LINK TO OUTLAWS FACTION THREAD
Background Information / FAQ
LINK TO GLOBAL STORYLINE SUMMARY
LINK TO FAQ THREAD
Social Media
LANDS OF ROAWIA FLICKR GROUP
LANDS OF ROAWIA FACEBOOK GROUP
Digital Banners for your MOCs / Signature Blocks
LINK TO ROAWIA CUSTOM BANNER GENERATOR (courtesy of Mitah)
LANDS OF ROAWIA BANNER IMAGES (courtesy of Mitah)
* INTRODUCTION *
Lands of Roawia is a MOC-based fantasy world called Roawia which is populated by the members of the Merlin's Beard forums. The world is broken up into four factions: Garheim in the arctic north, Lenfald in the forests of the northwest, Loreos in the central desert and grasslands, and the Outlaws who are scattered throughout the land, but are more concentrated in the southern mountains and swamps.
Each participant creates a character who will represent them in the game. This character can be anyone; a merchant, a power-hungry baron, or a simple farmer. Once you've decided on your in-game persona, you can build MOCs that help to tell his/her story. You can also build MOCs that will help increase your status in the kingdom as well as your faction's standing. This occurs through various contests and challenges, described further down. Choose your faction wisely, and work together to make yours the most powerful in the land!
* MAP *
This is the overview map of Roawia. Below the main map are links to detailed maps of the four different provinces:
Garheim Detail Map
Lenfald Detail Map
Loreos Detail Map
Outlaw Detail Map
Due to the recent discovery of the Great Western Isles, there is little settlement there. However, cartographers of Lenfald have mapped the entire archipelago.
Western Isles Map
* FACTIONS *
PROVINCE OF GARHEIM
In the north stand the snow-covered mountain the Garhim call home. It is a desolate and barren home, but to the hard-working and honorable Garhims an easy life is no life at all, and with stone for their castles and fish for their mouths, the land provides everything they need.
Creations in this faction should have an "old Nordic" feel to them. Stone is plentiful, but wood is scarce and valuable. Due to their difficult terrain, this faction values speed and maneuverability and has a strong focus on light infantry.
- Demonym: Garhim (plural: Garhims).
- Colors (primary/secondary): Dark blue/blue.
- Terrain: Mountainous/harsh/sub-arctic.
- Building style/materials: Small fortifications, stone.
- Natural resources: Stone, metal, fish.
- Economy: Mining, fishing. Coin is the Lupus (plural: Lupi)
- Army: Light infantry.
- Navy: Small vessels.
- LEGO sigils: Black Falcons, Crown Knights.
- Faction Overseer: Crazycrownieguy
NATION OF LENFALD
Between Garheim and Loreos lies the Free Nation of Lenfald, with its rich grasslands and deep forests. Valuing grace, style, and freedom, the Lenfels prefer to live, hunt and fight with elegance - often using a longbow for all three.
Lenfald has an excellent supply of wood as well as stone. Their castles are often stone and wood combinations, and they utilize wooden siege weapons as well as large ships. If you want to build in a typical "medieval England" style, Lenfald is your faction.
After having discovered the great Western Isles on a sea voyage gone wrong, the Lenfels have enjoyed an economic boom. The new isles are tropical in nature.
- Demonym: Lenfel (plural: Lenfels).
- Colors (primary/secondary): Dark green/yellow.
- Terrain: Forest/foothills.
- Building style/materials: Medium sized castles, wood and stone.
- Natural resources: Wood, wildlife.
- Economy: Lumber, hunting. Coin is the Drake (plural: Draken)
- Army: Archers, light cavalry.
- Navy: Large war- and trading ships.
- LEGO sigils: Forestmen, Kingdoms Dragons.
- Faction Overseer: Sir Caelan Munro
PROVINCE OF LOREOS
From the arid desert in the west to the grassland in the east, Loreos dominates most of central Roawia. The proud and traditional Loreesi are unrivaled in their ability to harness the power of horses, a tradition passed on and honed to perfection through generations.
Due to the harsh conditions and flat land, castles in Loreos are mostly larger constructions of sandstone and mortar. Creations in this faction should be inspired by real world old Middle East and Southern Europe.
- Demonym: Loreesi (plural: Loreesi).
- Colors (primary/secondary): Red/gold.
- Terrain: Grasslands/desert.
- Building style/materials: Large castles, sandstone.
- Natural resources: Fertile land (some areas).
- Economy: Livestock, horses, agriculture. Coin is the Loreal (plural: Loreal)
- Army: Heavy cavalry.
- Navy: Medium sized ships.
- LEGO sigils: Crusaders, Kingdoms Lions.
- Faction Overseer: Mattiusxavier
OUTLAWS
Not a united faction but rather a term for anyone not part of any of the three Provinces, the Outlaws consist on innumerable groups, clans and tribes of thieves, bandits, rebels and other outcasts as well as those openly practicing magic and beings of magic origins. Outlaws are found all over Roawia, but they are said to gather in the unclaimed southern lands, especially the mountain area called The Shade and the Magic Island in the east sea.
The Outlaws' style in building as well as combat varies, somewhat depending on their location. If you want to build fantasy elements like magicians, orcs and dragons, or just a gang of good old fashioned bandits, you should choose this faction.
- Colors (primary/secondary): Black/varied.
- Building style/materials: Crude, varied.
- Natural resources: Varied.
- Economy: Theft, magic. Coin is.... anything they can steal from the other factions.
- Army: Foot soldiers, magic.
- Navy: Varied.
- LEGO sigils: Wolfpack, Fright Knights, Skeletons, Trolls.
- Faction Overseer: Schmidt!
THE KING
The King (when present) is a non-player character who provides a central authority in-game. His role in the global storyline varies as the game develops. This faction is not open for members to join, and no player can ever become king, in the interest of fairness to the other players. NOTE: Lenfald and Outlaws do not answer to any king....
- Area: Lion's Head
- LEGO sigil: Royal Knights.
* BUILDING *
OFFICIAL LEGO FACTIONS AND SIGILS
The use of official LEGO factions is all about sigils. For example, Kingdoms Lions are assigned to Loreos. This means all LEGO pieces (usually torsos and shields) with the Kingdoms Lions sigil (a lion) belong to Loreos. You do not have to use the official Kingdoms Lions (in fact, making up your own figures is encouraged), and a Kingdoms Lion piece without the sigil (like the gray chainmail torso) can be used for any faction.
Not all your figures have to carry an official sigil either; you can create custom sigils or leave your men without a sigil all together. The important thing here is to color-coordinate: Mix and match parts to fit the colors of your faction.
"Protected" official LEGO factions are: Black Falcons (Garheim), Crown Knights (Garheim), Forestmen (Lenfald), Kingdoms Dragons (Lenfald), Crusaders (Loreos), Kingdoms Lions (Loreos), Wolfpack (Outlaws), Skeletons (Outlaws), Fright Knights (Outlaws), Royal Knights (King's Council). Any faction not listed as "protected" in this list is open to be used for any faction, but try to use good judgement. For example, certain factions will look great as a Lenfald group, but might be unusual as a Garheim faction if there is no blue in the heraldry.
BANNERS
Each faction has two colors which are to be displayed in your MOCs, signifying your alliance to your faction. These colors can be displayed in multiple ways, either on a basic flagstaff (on the left) or on a faction standard (on the right). Displaying both colors is highly preferable, but if you do not own both, or if your MOC does not easily accomodate either a double flag or the official standard, you may fly a single flag on a standard flagpole.
Note: Faction colors has to be the exact colors listed in the faction summaries. If you are unsure about banner colors, here are some example banners:
Garheim, Lenfald, Loreos, Outlaws (for Outlaws the secondary color (gold in this picture) can be anything).
BUILDING IN YOUR FACTION
Building within your faction is strongly encouraged, but not required. Everyone will want to build something different than their faction style, on occasion, and this is encouraged as long as you try to tie the MOC to your character in some way. Examples could include "scouts in enemy territory", "attending a celebration in another land", or "embarking on a quest far from home". The main idea is to have fun with your MOCs, but try to contribute to your Faction's story at the same time.
* ADMINISTRATIVE ROLES *
FACTION OVERSEER (FO)
An FO is basically a faction administrator. FOs will get together periodically to discuss game development and host global contests through which the storyline is progressed. Working with their fellow FOs ensures that a cohesive vision is implemented in the development of the project. Individually, FOs host regional contests of their own choosing. Other members of the faction may also host contests or challenges with permission from the FO.
FACTION LIAISON (FL)
A Faction Liaison is an assistant to the FO. Faction Overseers can task their FLs with keeping track of scoring, hosting a challenge, or other related tasks. The Faction Liaison is chosen by the Faction Overseer.
GUILD MASTER
The Guild Master is in charge of guilds, keeping track of entries, ranks and titles. He also may issue guild-exclusive building challenges.
BRAWL MASTER
The Brawl Master oversees the Rival Challenge one-on-one brawl forum, keeping track of brawl results and ranks.
THE KING'S COUNCIL
The "King's Council" is comprised of the four Faction Overseers and their Faction Liasons (see "Administrative Roles" section below). Together, the King's Council comes up with contests, challenges, and major storyline developments for players to participate in, if the players would like to do so.
The King's Council also will regularly seek input from the members to make sure that everyone is enjoying the storyline. They will gladly accept ideas or input on improving the game, so feel free to contact them with any suggestions you may have.
* SCORING AND STATUS POINTS *
There are two scoring systems in LoR: Global and personal.
GLOBAL STATUS POINTS
Global status points are applied to your faction as a result of member participation in global building challenges. This scoring is used to build up your faction's status in Roawia.
PERSONAL STATUS POINTS
Personal status points are how you'll gain titles and status within your faction. You'll gain personal status by participating in global challenges, local challenges, and guild challenges.
GLOBAL CHALLENGES
Faction Overseers will communicate on a regular basis to come up with a global building challenge approximately once every other month. These contests normally should progress the storyline of the LoR in some way, but are not required to do so.
Each member of a faction will be allowed to participate in a "GC", according to the specific rules of the challenge at hand. Participating will score global points for his/her province and personal points for him-/herself, assuming any/all qualifying criteria are met. Depending on the challenge, the top entry(ies) from each region will be selected by a popular vote as decided by all members of the home region for submission into the final round of judging. Once selected, the finalists from all factions will be presented for a community vote. Anyone can vote, even those who are not active in LoR. The overall winner will score bonus points for him-/herself and for his/her faction.
LOCAL CHALLENGES
Up to two times per month, the Faction Overseer can arrange a Local Challenge (LC) for his faction. Local challenges will generally not progress the overall storyline of the game, but may be tied to the global story in some way, at the discretion of the Faction Overseer. Keeping track of scoring is ultimately the responsibility of the Overseers, but they can enlist someone to help them keep track of it if they wish. With the permission of the FO, the responsibility of hosting and judging a local challenge may be turned over to a member. The host of a local challenge may build an entry, but is typically not eligible to win. Hosting a Local Challenge earns the host +1 personal point, as a reward for their efforts.
FREE BUILDS
All members are allowed up to two free builds per month for points. Each free build is worth +2 points, and free builds may not count for any other GC, LC, or Guild Build.
You may build as many free builds per month as you want, but only your first two will count for points.
SCORING
Character Intro Challenge is worth 5 points - This should be completed at the time of sign-up.
Global Challenge Scoring varies by challenge. See challenge thread for details.
Local Challenge Scoring varies by challenge. See challenge thread for details. The number of local challenges between factions should be relatively consistent, to avoid any one faction's members having an unfair advantage in accumulating points.
Free Builds are worth 2 points each, maximum of 4 points per month.
Guild Builds are worth 1 point each for Apprentice entries, 3 points each for Journeyman entries, and 5 points each for Master entries.
- Special limitations apply to Guild builds, see the Guild Hall thread.
* HONORARY TITLES *
Building up your personal status score will earn you a new title which can be displayed in your CC signature block. The titles do not currently grant you any in-game power, but are a sign of prestige in your faction. Once you have reached a certain rank, you may display it in your forum signature using one of these banners. (Trouble displaying banners? See the FAQ below.)
"Peasant" - Score of less than 15
"Citizen" - Score from 15-49
"Militia" - Score from 50-99
"Freeman" - Score from 100-149
"Soldier" - Score from 150-199
"Captain" - Score from 200-249
"Knight" - Score from 250-299
"Noble" - Score from 300-399
"Baron" - Score from 400-499
"Prince" - Score from 500-599
"Heir" - Score from 600+
* GUILDS *
Guilds are exclusive clubs by which you'll gain entrance by completing a specific set of tasks. Once you gain membership, you are permitted to display guild heraldry in your MOCs. There are three ranks within each guild: Apprentice, Journeyman, and Master. You will increase in rank as you complete the tasks necessary to gain enough experience to progress.
Note: You may only be active in TWO guilds in a time that you have not achieved a rank of "Master" in. For example, you can start out in the Heroes and Masons guilds, but you cannot start to qualify for either of the two remaining guilds until you have reached the rank of "Master" in either the Heroes or Masons guild.
The guilds are: Heroes Guild, Masons Guild, Merchants Guild, Mages Guild, Naval Guild and Assassins Guild
Read more about Guilds in the guild thread.
* SIGN UP / CHARACTER INTRODUCTION CHALLENGE *
When you are ready to join LoR and have (after giving it a lot of thought) figured out which faction you want to join as well as who your character is going to be, the first thing you should do is create an entry for the Character Introduction Challenge. This is where you introduce your character with a MOC and a description of who he/she is. You are not officially a part of LoR (and not eligible for points in other contests and challenges) until you have completed the CIC. This challenge is ever-going - it does not have a deadline - and completing it will earn you 5 personal points.
Please feel free to browse the information below. Questions should be asked in the Frequently Asked Questions (FAQ) thread, which will be updated periodically as new questions come up.
Thanks for checking us out, and be sure to sign up once you've picked a faction and are ready to begin your own adventure!
INFORMATION IN THIS THREAD
- Introduction
- Map
- Factions
- Building
- Administrative Roles
- Scoring and Status Points
- Honorary Titles
- Guilds
- Character Introduction Challenge
- Signing Up
OTHER USEFUL LINKS
Join Now!
LINK TO SIGN-UP THREAD
Faction Threads
LINK TO GARHEIM FACTION THREAD
LINK TO LENFALD FACTION THREAD
LINK TO LOREOS FACTION THREAD
LINK TO OUTLAWS FACTION THREAD
Background Information / FAQ
LINK TO GLOBAL STORYLINE SUMMARY
LINK TO FAQ THREAD
Social Media
LANDS OF ROAWIA FLICKR GROUP
LANDS OF ROAWIA FACEBOOK GROUP
Digital Banners for your MOCs / Signature Blocks
LINK TO ROAWIA CUSTOM BANNER GENERATOR (courtesy of Mitah)
LANDS OF ROAWIA BANNER IMAGES (courtesy of Mitah)
* INTRODUCTION *
Lands of Roawia is a MOC-based fantasy world called Roawia which is populated by the members of the Merlin's Beard forums. The world is broken up into four factions: Garheim in the arctic north, Lenfald in the forests of the northwest, Loreos in the central desert and grasslands, and the Outlaws who are scattered throughout the land, but are more concentrated in the southern mountains and swamps.
Each participant creates a character who will represent them in the game. This character can be anyone; a merchant, a power-hungry baron, or a simple farmer. Once you've decided on your in-game persona, you can build MOCs that help to tell his/her story. You can also build MOCs that will help increase your status in the kingdom as well as your faction's standing. This occurs through various contests and challenges, described further down. Choose your faction wisely, and work together to make yours the most powerful in the land!
* MAP *
This is the overview map of Roawia. Below the main map are links to detailed maps of the four different provinces:
Garheim Detail Map
Lenfald Detail Map
Loreos Detail Map
Outlaw Detail Map
Due to the recent discovery of the Great Western Isles, there is little settlement there. However, cartographers of Lenfald have mapped the entire archipelago.
Western Isles Map
* FACTIONS *
PROVINCE OF GARHEIM
In the north stand the snow-covered mountain the Garhim call home. It is a desolate and barren home, but to the hard-working and honorable Garhims an easy life is no life at all, and with stone for their castles and fish for their mouths, the land provides everything they need.
Creations in this faction should have an "old Nordic" feel to them. Stone is plentiful, but wood is scarce and valuable. Due to their difficult terrain, this faction values speed and maneuverability and has a strong focus on light infantry.
- Demonym: Garhim (plural: Garhims).
- Colors (primary/secondary): Dark blue/blue.
- Terrain: Mountainous/harsh/sub-arctic.
- Building style/materials: Small fortifications, stone.
- Natural resources: Stone, metal, fish.
- Economy: Mining, fishing. Coin is the Lupus (plural: Lupi)
- Army: Light infantry.
- Navy: Small vessels.
- LEGO sigils: Black Falcons, Crown Knights.
- Faction Overseer: Crazycrownieguy
NATION OF LENFALD
Between Garheim and Loreos lies the Free Nation of Lenfald, with its rich grasslands and deep forests. Valuing grace, style, and freedom, the Lenfels prefer to live, hunt and fight with elegance - often using a longbow for all three.
Lenfald has an excellent supply of wood as well as stone. Their castles are often stone and wood combinations, and they utilize wooden siege weapons as well as large ships. If you want to build in a typical "medieval England" style, Lenfald is your faction.
After having discovered the great Western Isles on a sea voyage gone wrong, the Lenfels have enjoyed an economic boom. The new isles are tropical in nature.
- Demonym: Lenfel (plural: Lenfels).
- Colors (primary/secondary): Dark green/yellow.
- Terrain: Forest/foothills.
- Building style/materials: Medium sized castles, wood and stone.
- Natural resources: Wood, wildlife.
- Economy: Lumber, hunting. Coin is the Drake (plural: Draken)
- Army: Archers, light cavalry.
- Navy: Large war- and trading ships.
- LEGO sigils: Forestmen, Kingdoms Dragons.
- Faction Overseer: Sir Caelan Munro
PROVINCE OF LOREOS
From the arid desert in the west to the grassland in the east, Loreos dominates most of central Roawia. The proud and traditional Loreesi are unrivaled in their ability to harness the power of horses, a tradition passed on and honed to perfection through generations.
Due to the harsh conditions and flat land, castles in Loreos are mostly larger constructions of sandstone and mortar. Creations in this faction should be inspired by real world old Middle East and Southern Europe.
- Demonym: Loreesi (plural: Loreesi).
- Colors (primary/secondary): Red/gold.
- Terrain: Grasslands/desert.
- Building style/materials: Large castles, sandstone.
- Natural resources: Fertile land (some areas).
- Economy: Livestock, horses, agriculture. Coin is the Loreal (plural: Loreal)
- Army: Heavy cavalry.
- Navy: Medium sized ships.
- LEGO sigils: Crusaders, Kingdoms Lions.
- Faction Overseer: Mattiusxavier
OUTLAWS
Not a united faction but rather a term for anyone not part of any of the three Provinces, the Outlaws consist on innumerable groups, clans and tribes of thieves, bandits, rebels and other outcasts as well as those openly practicing magic and beings of magic origins. Outlaws are found all over Roawia, but they are said to gather in the unclaimed southern lands, especially the mountain area called The Shade and the Magic Island in the east sea.
The Outlaws' style in building as well as combat varies, somewhat depending on their location. If you want to build fantasy elements like magicians, orcs and dragons, or just a gang of good old fashioned bandits, you should choose this faction.
- Colors (primary/secondary): Black/varied.
- Building style/materials: Crude, varied.
- Natural resources: Varied.
- Economy: Theft, magic. Coin is.... anything they can steal from the other factions.
- Army: Foot soldiers, magic.
- Navy: Varied.
- LEGO sigils: Wolfpack, Fright Knights, Skeletons, Trolls.
- Faction Overseer: Schmidt!
THE KING
The King (when present) is a non-player character who provides a central authority in-game. His role in the global storyline varies as the game develops. This faction is not open for members to join, and no player can ever become king, in the interest of fairness to the other players. NOTE: Lenfald and Outlaws do not answer to any king....
- Area: Lion's Head
- LEGO sigil: Royal Knights.
* BUILDING *
OFFICIAL LEGO FACTIONS AND SIGILS
The use of official LEGO factions is all about sigils. For example, Kingdoms Lions are assigned to Loreos. This means all LEGO pieces (usually torsos and shields) with the Kingdoms Lions sigil (a lion) belong to Loreos. You do not have to use the official Kingdoms Lions (in fact, making up your own figures is encouraged), and a Kingdoms Lion piece without the sigil (like the gray chainmail torso) can be used for any faction.
Not all your figures have to carry an official sigil either; you can create custom sigils or leave your men without a sigil all together. The important thing here is to color-coordinate: Mix and match parts to fit the colors of your faction.
"Protected" official LEGO factions are: Black Falcons (Garheim), Crown Knights (Garheim), Forestmen (Lenfald), Kingdoms Dragons (Lenfald), Crusaders (Loreos), Kingdoms Lions (Loreos), Wolfpack (Outlaws), Skeletons (Outlaws), Fright Knights (Outlaws), Royal Knights (King's Council). Any faction not listed as "protected" in this list is open to be used for any faction, but try to use good judgement. For example, certain factions will look great as a Lenfald group, but might be unusual as a Garheim faction if there is no blue in the heraldry.
BANNERS
Each faction has two colors which are to be displayed in your MOCs, signifying your alliance to your faction. These colors can be displayed in multiple ways, either on a basic flagstaff (on the left) or on a faction standard (on the right). Displaying both colors is highly preferable, but if you do not own both, or if your MOC does not easily accomodate either a double flag or the official standard, you may fly a single flag on a standard flagpole.
Note: Faction colors has to be the exact colors listed in the faction summaries. If you are unsure about banner colors, here are some example banners:
Garheim, Lenfald, Loreos, Outlaws (for Outlaws the secondary color (gold in this picture) can be anything).
BUILDING IN YOUR FACTION
Building within your faction is strongly encouraged, but not required. Everyone will want to build something different than their faction style, on occasion, and this is encouraged as long as you try to tie the MOC to your character in some way. Examples could include "scouts in enemy territory", "attending a celebration in another land", or "embarking on a quest far from home". The main idea is to have fun with your MOCs, but try to contribute to your Faction's story at the same time.
* ADMINISTRATIVE ROLES *
FACTION OVERSEER (FO)
An FO is basically a faction administrator. FOs will get together periodically to discuss game development and host global contests through which the storyline is progressed. Working with their fellow FOs ensures that a cohesive vision is implemented in the development of the project. Individually, FOs host regional contests of their own choosing. Other members of the faction may also host contests or challenges with permission from the FO.
FACTION LIAISON (FL)
A Faction Liaison is an assistant to the FO. Faction Overseers can task their FLs with keeping track of scoring, hosting a challenge, or other related tasks. The Faction Liaison is chosen by the Faction Overseer.
GUILD MASTER
The Guild Master is in charge of guilds, keeping track of entries, ranks and titles. He also may issue guild-exclusive building challenges.
BRAWL MASTER
The Brawl Master oversees the Rival Challenge one-on-one brawl forum, keeping track of brawl results and ranks.
THE KING'S COUNCIL
The "King's Council" is comprised of the four Faction Overseers and their Faction Liasons (see "Administrative Roles" section below). Together, the King's Council comes up with contests, challenges, and major storyline developments for players to participate in, if the players would like to do so.
The King's Council also will regularly seek input from the members to make sure that everyone is enjoying the storyline. They will gladly accept ideas or input on improving the game, so feel free to contact them with any suggestions you may have.
* SCORING AND STATUS POINTS *
There are two scoring systems in LoR: Global and personal.
GLOBAL STATUS POINTS
Global status points are applied to your faction as a result of member participation in global building challenges. This scoring is used to build up your faction's status in Roawia.
PERSONAL STATUS POINTS
Personal status points are how you'll gain titles and status within your faction. You'll gain personal status by participating in global challenges, local challenges, and guild challenges.
GLOBAL CHALLENGES
Faction Overseers will communicate on a regular basis to come up with a global building challenge approximately once every other month. These contests normally should progress the storyline of the LoR in some way, but are not required to do so.
Each member of a faction will be allowed to participate in a "GC", according to the specific rules of the challenge at hand. Participating will score global points for his/her province and personal points for him-/herself, assuming any/all qualifying criteria are met. Depending on the challenge, the top entry(ies) from each region will be selected by a popular vote as decided by all members of the home region for submission into the final round of judging. Once selected, the finalists from all factions will be presented for a community vote. Anyone can vote, even those who are not active in LoR. The overall winner will score bonus points for him-/herself and for his/her faction.
LOCAL CHALLENGES
Up to two times per month, the Faction Overseer can arrange a Local Challenge (LC) for his faction. Local challenges will generally not progress the overall storyline of the game, but may be tied to the global story in some way, at the discretion of the Faction Overseer. Keeping track of scoring is ultimately the responsibility of the Overseers, but they can enlist someone to help them keep track of it if they wish. With the permission of the FO, the responsibility of hosting and judging a local challenge may be turned over to a member. The host of a local challenge may build an entry, but is typically not eligible to win. Hosting a Local Challenge earns the host +1 personal point, as a reward for their efforts.
FREE BUILDS
All members are allowed up to two free builds per month for points. Each free build is worth +2 points, and free builds may not count for any other GC, LC, or Guild Build.
You may build as many free builds per month as you want, but only your first two will count for points.
SCORING
Character Intro Challenge is worth 5 points - This should be completed at the time of sign-up.
Global Challenge Scoring varies by challenge. See challenge thread for details.
Local Challenge Scoring varies by challenge. See challenge thread for details. The number of local challenges between factions should be relatively consistent, to avoid any one faction's members having an unfair advantage in accumulating points.
Free Builds are worth 2 points each, maximum of 4 points per month.
Guild Builds are worth 1 point each for Apprentice entries, 3 points each for Journeyman entries, and 5 points each for Master entries.
- Special limitations apply to Guild builds, see the Guild Hall thread.
* HONORARY TITLES *
Building up your personal status score will earn you a new title which can be displayed in your CC signature block. The titles do not currently grant you any in-game power, but are a sign of prestige in your faction. Once you have reached a certain rank, you may display it in your forum signature using one of these banners. (Trouble displaying banners? See the FAQ below.)
"Peasant" - Score of less than 15
"Citizen" - Score from 15-49
"Militia" - Score from 50-99
"Freeman" - Score from 100-149
"Soldier" - Score from 150-199
"Captain" - Score from 200-249
"Knight" - Score from 250-299
"Noble" - Score from 300-399
"Baron" - Score from 400-499
"Prince" - Score from 500-599
"Heir" - Score from 600+
* GUILDS *
Guilds are exclusive clubs by which you'll gain entrance by completing a specific set of tasks. Once you gain membership, you are permitted to display guild heraldry in your MOCs. There are three ranks within each guild: Apprentice, Journeyman, and Master. You will increase in rank as you complete the tasks necessary to gain enough experience to progress.
Note: You may only be active in TWO guilds in a time that you have not achieved a rank of "Master" in. For example, you can start out in the Heroes and Masons guilds, but you cannot start to qualify for either of the two remaining guilds until you have reached the rank of "Master" in either the Heroes or Masons guild.
The guilds are: Heroes Guild, Masons Guild, Merchants Guild, Mages Guild, Naval Guild and Assassins Guild
Read more about Guilds in the guild thread.
* SIGN UP / CHARACTER INTRODUCTION CHALLENGE *
When you are ready to join LoR and have (after giving it a lot of thought) figured out which faction you want to join as well as who your character is going to be, the first thing you should do is create an entry for the Character Introduction Challenge. This is where you introduce your character with a MOC and a description of who he/she is. You are not officially a part of LoR (and not eligible for points in other contests and challenges) until you have completed the CIC. This challenge is ever-going - it does not have a deadline - and completing it will earn you 5 personal points.